Archive for October, 2010

All This And Psionic Spam: Examining Psionics, Part 4 of 5

This entry is part 4 of 5 in the series Examining Psionics

Last time out, I started examining the concept of The Internet as an analogy or metaphor for Psionics, especially telepathy – but ran out of time after looking at only 7 web phenomena of a planned 21. So here we go, with the next seven: 8. The World Wide Web Everyone knows someone else who […]

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New Generator: Roleplaying A Black Dragon

Dragon encounters are supposed to be special. Black dragons are supposed to be nasty. Put them together and you get….crickets. It is tricky pulling off a great dragon encounter, especially when player expectations run high from watching movies and imagining Smaug and looking at gorgeous art in monster books. The good news is you just […]

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The Value Of Information: Examining Psionics, Part 3 of 5

This entry is part 3 of 5 in the series Examining Psionics

This, and the two parts that preceded it, were all originally intended to be one post, and a relatively smallish article at that. The decision to incorporate material from the game rules that I had written relating to the subject put paid to that concept, but I felt it was a necessary preamble. Finally, though, […]

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6 Ways to Enhance Magic Items

1. Give them personal names A simple but effective method. Even minor items get a personality boost when named. Tip: A name could imply special powers if you are not in the habit of naming most magic items, so you might need to explain the first time that Felix the Cape is what the previous […]

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Stiff Upper Lip: Thinking about nations in RPGs

I’m interrupting my series on Psionics to bring you this timely post on sports and nation-building… As I write this, the local TV host is replaying highlights from the opening ceremony of the 2010 Commonwealth Games. Since Johnn is Canadian and I am Australian, both Commonwealth countries, we find our respective nationalities on opposing sides. […]

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25 Cleric Character Hooks

This entry is part 5 of 5 in the series Character Hooks

Continuing the hooks series, today we have a bunch of priestly ones for your holy edification. Many came out as missions rather than internal character struggles or personality quirks. More actionable than character-revealing this time around. Use these for PCs or NPCS. Sensing his wanderlust and noting his independent manner, the church has asked him […]

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Plot flowchart example

Reader Yong Kyosunim sent in one of his plot planning documents. This was in response to Campaign Mastery’s recent post on plot flowcharts. Check it out: You can download the plot flowchart in better quality as PDF if preferred. Yong created the chart using Excel. Thanks very much for sending this in, Yong!

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Neurons & Lobes: Examining Psionics, Part 2 of 5

This entry is part 2 of 5 in the series Examining Psionics

In part 1, I explained that the imminant advent in my supers campaign of a character who is a powerful psionic has had me thinking about Telepathy quite a bit recently. I then began to excerpt selected rules and background material from the campaign rules relating to the subject. The first part focussed on the […]

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Interviewing Potential Players

You have a vacancy in your gaming group and decide to advertise for a new player. Because there are many places online and offline potential players might look for groups you put ads in several places, casting a wide net, hoping to get a response. To your surprise, you get a few responses. However, now […]

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